Creating A Component Library

I am often asked “How do I create my own components library?”. This post will explain in detail. After reading this post and watching the video, you might also want to see a related blog called Creating a Library of Moldings & Trim.

Location of Component Folders

Components are stored in the Components libraries accessed by the Components dialog box. Component developed by the user and which are in the user’s model are stored in the In Model library. SketchUp comes with sample models stored in the Components library. As a user you can make your own library and save components, or even save entire models in a library. Let’s look at where things are stored.

Your SketchUp File Locations

One of the first things you should do when you load a new version of SketchUp is to set up the location you wish to store your SketchUp files. I store all of my SketchUp related files in a folder called:

Master SketchUp Directory = C:\Users\jpz\Dropbox\SketchUp Files\

Within that folder I have a number of folders for storing different types of SketchUp files. The image at right shows fifteen sub-folders of my Master SketchUp Directory. Notice in the Master SketchUp Directory all these files are stored in my Dropbox so that I can access them with any of my devices including my mobile phone. This is useful if I want to show any of my models to a client using my SketchUp mobile app.

To let SketchUp know where you wish to store various files you have to set up your Window > Preferences Files page shown left. For each File Location type name in the SketchUp Preferences I have set up my preferences to point to a Master SketchUp Directory sub-folder of the same name. The only exception is the last one called Templates which SketchUp will not let the user change. However, I have a Templates sub-folder that I keep a back-up of everything in the Templates folder that the SketchUp Preferences points to.

If you have the CabWriter extension installed you are required to set up a folder for all of your CabWriter defaults and other CabWriter related files; this is done on the Project tab of CabWriter Settings in the User Default Files section. Similarly, if you have CutList Bridge installed you are required to set up a folder for all list back-ups; this is done on the Lists tab of the Extended Entity Info in the To Select A Directory For Back-up Files: section. In the figure at right these folders are called CabWriter and CutList Bridge respectively.

In-Model Components

In-Model components are actually stored in your SketchUp model file. They are available to only you, the model’s owner and modeler. However, any component in the In-Model library can be save in a personal library, or uploaded to the 3D Warehouse. If you wish to share a component with the world simply right click on the component in the In-Model library and choose 3D Warehouse > Share Component.

Saving Your Components to Your Library

With the SketchUp Preferences File Locations set up as described in the section titled Your SketchUp File Locations, you can now save any of your components in the In-Model library to your Components folder. Simply right click on the desired component in the In-Model library and choose Save As. My Components folder is further sub-divided into other folders as shown at left, and each of those may further be sub-divided, so you will have to navigate to the precise folder you wish to store your component. SketchUp will store your component as a one-component SketchUp model in its own .skp file.

Once you have saved a component in your Components library you can always access it as any other SketchUp model (.skp file). For example, in my C:\Users\jpz\Dropbox\SketchUp Files\Components\Trim folder I have the moldings shown left. If I open C31Y S-Molding.skp with SketchUp as I would with a normal model I get the model below. I can then edit or modify that model as any other.

Managing & Populating Your Favorites Components Library

The Components dialog box, in my opinion, is not well designed. I would prefer it behaved more like the Windows File Explorer or the Mac’s Finder. Further, I would prefer it had a category (folder) called User’s Components or User’s Library. It doesn’t. Instead it has the Favorites category that comes with a lot of factory loaded stuff which I never use. So, what I first do is remove anything I don’t want in there so that I can use it as my User’s Library, but called Favorites. In my case that means removing everything that came factory loaded. To do this select an entry under Favorites, click on the icon circled in red at right and choose ‘Remove from favorites’. Keep doing that until nothing is left as shown at right, or until only the factory installed libraries you think you will use are left.

Now you can add your top-level library, or alternatively, you sub-libraries (sub-folders). To do this, click on the icon circled in red at right and choose ‘Open or create a local collection…’. Navigate to the highest-level folder you want to add and highlight it. Click Select Folder. Now click on the icon once more and choose ‘Add to favorites’. Using this procedure, you can add as many folders to Favorites as you wish. You can remove them just as we did the factory loaded stuff.

Notice in the image at right that I added the sub-folders of my Components folder instead of my highest-level Components folder to the Favorites library. This makes it a little quicker to access what I want.

Adding A Library Component to Your Model

To add one of your components, from one of your libraries, to the model, simply drag and drop it to the desired position. After you place the component, while it is still selected, look at the Entity Info dialog box. Notice that the definition name is the same as the library component’s file name. It is in fact a nested component. Assuming that the original component was indeed a component in its .skp file, and not simply primitives, the user should, at this point, Explode the component to remove the highest-level component.

Another thing the user should be mindful of is that when you add a component from the library, any Layers (now Tags) associated with the component will also be added to your model, including materials, dimensions, text or any other entity.

Naming Folders & Library Components

I am not a fan of libraries. My libraries are simply a folder with all my past models in it. Any time I want to re-use a component I simply go to a previous model, select the component, use Edit > Copy and then in my current model use Edit > Paste in Place or Edit > Paste. Libraries require library management and that can be a full-time job. Further, they require design and deep thought.

If you are serious about creating libraries spend a lot of time and thought into naming folders and component file .skp names. Really good naming conventions can make a library useful. Poor naming conventions can make them unusable. Every style of woodworking such as residential structures, cabinets, furniture etc. has its own natural taxonomy. Think about that taxonomy in choosing folder and file names.

Creating A Component Library Video

You can view the video below.

Helpful CabWriter Documents

CabWriter 2.0 will be released before the end of July. We are working on an extensive user’s guide to be completed soon after that. In the mean time, we will be releasing parts of that guide in stand alone PDF format, so you will have that information as quickly as possible. With the CabWriter 2.0.0 Beta 6-7-2018 release we have already released a PDF called CabWriter 2 Definitions, which explains the over 350 user changeable parameters, or defaults.

Today we are releasing another PDF call Understanding the Story Stick Tool, which is a small section of the user’s guide Story Stick chapter. We are releasing this portion of that chapter because it is important for users to understand this tool, which is the heart of CabWriter.

While the user’s guide will not be completed by the time we release CabWriter 2.0, we will release a PDF versions beginning with the 2.0 release. Think of it as beta versions of the user’s guide. This will let us get as much information to you as soon as possible, and allow you to take part in critiquing the user’s guide, much as you have CabWriter itself.

All of these documents will soon be available on our website under the Training menu. You can access them now through the following links. Please send all comments concerning these documents to info@cabwritersoftware.com.

CabWriter 2 Default Definitions

Understanding the Story Stick Tool

CabWriter 2.0 for Furniture Design? Yup!

Front View of HutchSide Perspective View of HutchMany of you are familiar with our SketchUp extension called CabWriter. If not, you might want to visit our CabWriter website. CabWriter is a parameter driven CAD tool for drawing kitchen cabinets, entertainment centers, vanities, tool cabinet etc.. It also produces the cut lists, drawings and DXF files necessary to build the cabinets either by table saw, panel saw or CNC machine. CabWriter 2.0, which will be released in mid-July, supports a wide variety of joinery including mortise & tenons, dadoes, rabbets, pockets and cut outs. But you probably haven’t thought of using CabWriter for furniture design. Well, CabWriter turns out to be a great tool for furniture projects that are essentially storage.

I originally designed this hutch for my sister-in-law in 2007. At the time I was using TurboCAD to design my furniture and hadn’t yet discovered SketchUp, let alone developed CabWriter. I designed the hutch for hardwood construction; no sheet goods. When you do that there are a lot of seasonal expansion/contraction issues you have to design around and the construction is quite complex. See http://www.srww.com/six-pane-oak-hutch.htm for construction technique and my Gallery page for pictures of the finished product; scroll down to the Six Pane Oak Hutch.

Base and Upper Boxes Made With Sheet GoodsBoxes With Frame & Panel Doors and EndsI decided to re-design the hutch using CabWriter and sheet good box construction. The result is the images you see above. The trick is to view any storage as simply a cabinet box. Storage usually has doors, drawers, shelves and most often, end panels and trim. Their depth, height and width can be almost any dimension, but fortunately CabWriter is parametricly driven and hence we can supply these dimensions for each box. In this design the upper hutch box is shallow like an upper cabinet, and the base box is deeper like a base cabinet. However, both boxes are above the floor, and in CabWriter terms both are upper boxes. I used a Standard Upper box with two doors for the hutch box and a Divided Upper box for the base box, Notice in the pictures above left that the base box has three drawers, not something that is normally done in CabWriter. But I used native SketchUp tools to include two sets of drawer supports.

When I add the Upper Face Frame, end Panels, Drawer Fronts and Doors layers you can see a little more clearly how the piece takes shape. In the picture above right you can see the very wide top rails in the hutch box. The stiles of both the upper hutch and the base box are wider than normal. CabWriter has over 350 parameters that can be specified by the user, so there is virtually no part size that can’t be matched. Notice that I used SketchUp’s native Push/Pull and Bezier Curves tools to extend the face frame and end panels on the upper hutch, and to add an s-curve. I also used CabWriter ‘s Insert a Drawer tool to create three drawers in the base box.

Custom Parts Including Feet, Trim, Top, Back and Divided LigthsFinally, in the picture at left you see the custom parts that I created using mostly native SketchUp tools. The back of the upper hutch was drawn as sheet good, but I liked the look of tongue & grove slats. The Mullions and Muntins of the upper box door’s divided lights were actually created both by CabWriter and SketchUp’s native Solids Tools. I may make a video demonstrating that technique in the future; and perhaps in CabWriter 3.0 I will include divided light doors. Stay tuned.

You can download the CabWriter Six Pane Divided Light Hutch by clicking on this link.

Coming This Summer: CabWriter 2.0.0

CabWriter 2.0.0 is nearing its introduction this summer. Beta testers have been busy using it, reporting bugs and helping to define its new capabilities. We thought it time to let non-beta testers in on some of the upcoming features in in CabWriter 2.0.0. CabWriter Software, LLC is officially announcing today that anyone who purchases a CabWriter 1.0.0 license or higher between now and the release of CabWriter 2.0.0, will receive a free upgrade license to the equivalent 2.0.0 license.

Creating Professional Shop Drawings Using SketchUp LayOut

One of the most common question’s we’re asked by professionals is how to create professional quality shop drawings from your CabWriter model. In this article, we talk about how you can do that using CabWriter and SketchUp Pro’s LayOut program and point you towards a four part video tutorial series we’ve created to show you exactly how to create shop drawings quickly and easily.

The Edit Story Stick Tool

A CabWriter user wrote and asked how to integrate three cabinets into one cabinet, at least in appearance. The center cabinet of three boxes flanked with two single box cabinets designed as wine storage. The Edit Story Stick tool is used to accomplish this.

CabWriter Comprehensive in Frameless Design

CabWriter is equally capable of drawing pure frameless or hybrid designs as face frame designs. The latter was used in the nine part CabWriter Comprehensive tutorial series. I am planning to redo CabWriter Comprehensive using the Frameless style. In this post I provide a link to a model of each style and invite you to give me input for planning the CabWriter Comprehensive Frameless series of videos.

Customizing CabWriter Drawn Cabinets

In this post I will show you how to create a diagonal end cabinet by starting with the standard base box. I demonstrate the use of several CabWriter tools that support customizing. In addition I provide 10 strategies for minimizing the amount of work required.

CabWriter Comprehensive – Part 9

We demonstrate how to create the scenes necessary for your shop drawings as well as finish construction of the walls and show you a few features of the Construct Walls tool.

CabWriter Comprehensive – Part 8

Learn how to use CabWriter’s editing tools to recover from mistakes and other problems that crop up during the drawing process.